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			<!-- Help for the Staffweapon by ReLak - 
				Modified to fit to the new style system by aVoN on 15.02.08
			-->
			<!--Hey aVoN, modify how you like. Just keep the base tags here.-->
			<p>
				Welcome to the Staffweapon help page.
				Here, this page will tell you with a little
				more explanation about what each <i>feature</i> does.
			</p>
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			<dl>
				<dt>Basic Notes</dt>
				<dd>
					The Staff Weapon is a harmfull weapon mainly used by the Goa'uld's Jaffa. The fired hot plasma ball can pass
					breakable objects quite easy and is in most cases deadly by the first hit.
				</dd>
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			<dl>
				<dt>Presets</dt>
				<dd>
					Here, you can save or load your configurations for another time<br />
					<img src="../images/preset.png" alt="" />
					To load a setting, just click the white box, and click the name of the preset that you want to use.
					<br />
					<br />
					To save a setting, click on the > arrow and click on "Save Preset"
				</dd>
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			<dl>
				<dt>Key Selection</dt>
				<dd>
					<img src="../images/staff_weapon/keypad.png" alt="" />
					This is pretty basic, the Shoot key selection selects the numpad key
					which the Staff Weapon uses to fire. Press the key and viola.<br />
					<br />
					Likewise with the explode key, it'll detonate the shot when pressed.
				<dd>
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			<dl>
				<dt />Cannon Sounds</dt>
				<dd>
					<img src="../images/dropdown.png" alt="" />
					Here you select the sound your staff-cannon does when it fires.</br>
					</br>
					You can change this to any sound with the concommand <i>staff_weapon_sound</i> via console.
				</dd>
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			<dl>
				<dt />Color</dt>
				<dd>
					<img src="../images/color.png" alt="" />
					Here, you can select your color that you want for your projectile.<br />
					<br />
					Pretty simple really, put in the R G B values into those 3 boxes
					in that order to select a color, or drag the first box's line to what
					color you want, and move the pointer in the box to give it's shade of colour
				</dd>
			</dl>
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			<dl>
				<dt>Model</dt>
				<dd>
					<img src="../images/model.png" alt="" />
					Here, you can select the model to use for your staffweapon.<br />
					Just click on the picture of the model you want, to select it.
					</br>
					You can change this to any model with the concommand <i>staff_weapon_model</i> via console.
				</dd>
			</dl>
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			<dl>
				<dt>Settings</dt>
				<dd>
					<img src="../images/staff_weapon/settings.png" alt="" />
					Here, you can configure some optional settings.
					<ul>
						<li>Add Cannon's Velocity: If you move right, the shot will not be fired <i>just straight on</i> - It will also get a right-drift
						<li>Draw Shaft: Do you want to draw a trail behind the projectile?
						<li>Explosion: Do you want to make an explosion with much smoke when it hits something?
						<li>Colorize Explosion: If you selected Explosion, you can colorize the explosion's fireball according to the projectile's color.
						<li>Autoweld: Do you want to weld it to the surface you fired the toolgun at?
						<li>Autolink <h2>1)</h2>: Do you want to link the cannon to the surface fired at by the toolgun so it uses it's resources?
					</ul>
					<br />
					<h2>1)</h2>: Needs LifeSupport to work. Will not be shown, if LifeSupport is not installed
				</dd>
			</dl>
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